SoC QoS/Fabric Performance Engineer, Platform Architecture
Apple, Cupertino, California
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The role
Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish! In this role, you will be a member of the Platform Architecture team, working with hardware and software engineering groups to shape the architecture of Apple's future System-on-Chips (SoC). We are seeking an energetic and highly motivated SoC performance engineer to drive development of our on-chip communication interconnect and memory Quality-of-Service features.
You will help create a full-chip C++ simulator for iPhone/iPad/Mac/Watch SoCs. You will model new, emerging workloads such as Augmented Reality (AR) and Machine Learning (ML). You will use these models to study a range of performance and power trade-offs in our SoCs. Your work will be highly visible and critical for driving architecture improvements in Apple’s future products.
What you need
BS degree C++ programming experience Coursework and/or experience in computer architecture and the HW/SW stack Coursework and/or experience with performance modeling and debugging
Nice to have
Examples of substantial HW or SW projects brought to completion Coursework and/or practical experience with scripting for automation and data visualization Coursework and/or practical experience with network-on-chip architecture and design Ability to study a problem in depth, design experiments, analyze data, and present results Experience with Cellular/5G modem architecture Communication and documentation skills
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