Software Engineer,
Apple, New York, New York
The role
The Apple Services Engineering Commerce Engineering team manages purchases from all iOS products, including Apps, Music, and Subscriptions. This scale is truly unprecedented and requires tremendous thinking to develop new initiatives and maintain existing systems. We are looking for a self-starting, energetic individual who is not afraid to question assumptions or charge head-first into gray areas. Excellent written and oral interpersonal skills are a must to collaborate in our cross-functional environments.
The ideal candidate should have experience developing large-scale web-based applications using object-oriented languages. Excellent understanding of relational databases and data-modeling techniques are needed, and Cassandra or other NoSQL knowledge are a plus. We are primarily a Java shop. If you like the stimulation and challenges of building systems and features exposed to hundreds of millions of transacting users, and you want to make a difference, you will find Apple Services Engineering to be a fast-paced, rewarding environment where the best engineers and scientists collaborate to deliver fantastic products and features to our customers.
This position is for a Software Engineer within the Apple Services Engineering Commerce team. The Commerce Engineering team supports all the commerce functionality of the App Store, iTunes Music Store, Apple Music, and many others. We account for each purchase across many different reporting and financial systems. You will work on adding new integrations, scaling current data flows, and re-imagining existing processes to accommodate developing features and architectures.