System Software Engineer - Headphone & Accessories, Sensing & Connectivity
Apple, Cupertino, California
The role
As a System Software Engineer, you will design and develop software across Apple operating systems (iOS, macOS, and beyond) for a wide range of audio features and functionality. A core part of this role involves designing and building frameworks that expose and advertise AirPods capabilities to the broader Apple software ecosystem, enabling other teams and features to leverage the full power of AirPods hardware. You'll collaborate closely with design teams and cross-functional partners — including the AirPods firmware team — to prototype, architect, and deliver software solutions for audio accessories.
What you need
You have 2+ years experience in software design/programming with C++, Swift, or Objective-C You have a solid understanding of object-oriented methodologies, multi-threaded programming and operating systems concepts You're experienced with wireless or audio solutions You have strong debugging skills You have a BS or MS in CS, EE, or related
Nice to have
You're experienced working with wireless technology, (Bluetooth or Wi-Fi) You have experience with SW audio features like Telephony audio or Bluetooth audio
About Apple
Join our Headphone & Accessories team and drive innovation in the wireless audio experience space! We craft and seamlessly integrate technologies that enrich people’s lives and deliver the best user-experience. Are you a dedicated software engineer ready to design, develop and build the next generation of wireless audio experience and personal device connectivity? If you're a strong software engineer and are passionate about building incredible solutions, we may have the job for you!
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