Software Engineer, Product
Descript, San Francisco, CA or Remote +2
The role
Product engineering at Descript means owning outcomes, not just tickets — you'll take a problem from a rough idea to a shipped, measured result, working closely with product, design, and the rest of engineering along the way. We organize around a few teams, each responsible for a distinct part of the product:
- Editor: owns our video editor. Help make traditionally complex video-editing workflows simpler, craft cutting-edge AI into practical creative tools, and build on our vision of turning a text-editor for video into a tool that puts video in everyone's communication toolkit.
- Growth & Monetization: owns onboarding and activation, growth loops and in-product experiments, plans and pricing, checkout, billing, and AI credits. Help turn visitors into customers and customers into revenue.
- Media: owns upload, transcription, diarization, alignment, drive-wide search, playback, rendering, and export (including the engine we're rewriting in Rust 🦀). Help make media fast to bring in, easy to find, instant to play, and reliable to export.