Software Engineer, Computer Vision (Technical Leadership)
Meta, Burlingame, California
What you will do
Drive the team's goals and technical direction to pursue opportunities that make your larger organization more efficient Invent, analyze, design, develop and optimize real time VR and AR computer vision algorithms in areas related to 3D reconstruction, SLAM, object detection and tracking, sensor fusion and camera calibration Technically lead in a team environment across multiple scientific and engineering disciplines, making the architectural trade-offs required to rapidly deliver software solutions Develop software for a variety of consumer devices, including novel sensing systems, tracking systems, imaging systems and haptic devices Effectively communicate complex features and systems in detail Develop clean readable code, debug complex problems that span systems, prioritize effectively and get things done with a high level of efficiency Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR and VR problem solving Understand industry & company-wide trends to help assess & develop new technologies Partner & collaborate with organization leaders to help improve the level of performance of the team & organization Identify new opportunities for the larger organization & influence the appropriate people for staffing/prioritizing these new ideas