Principal Engineer, Studio Builder Tools
Roblox, San Mateo, CA
The role
As a Principal Engineer in the Builder Tools team, you’ll work on interactive, developer-facing tools and reusable tooling frameworks for Roblox Studio, a collaborative IDE for making Roblox games.
The Builder Tools team is in charge of Roblox Studio’s content making features, from 3D draggers to world-class character animation tools, tooling for making terrain for huge worlds, in-game UI authoring tools, and many more.
In this role, you will have a direct impact on how streamlined and enjoyable making games on Roblox is for hundreds of thousands developers worldwide!
What you will do
- Work on various interactive tools for Roblox game developers