Software Engineer, Engine Productivity
Roblox, San Mateo, CA
The role
As a Software Engineer on the Engine Productivity team, you will build and maintain the test infrastructure that keeps Roblox's engine code healthy — code-coverage reporting, cross-platform unit-test harnesses (including PS4/5), the ReferenceClient, and the buck2 test system. This work is becoming mission-critical: as AI-assisted development dramatically increases the volume of code being generated, fast and trustworthy test signal is what keeps engine quality high.
What you will do
- Own and evolve the code-coverage reporting pipeline, keeping both full and patch-level coverage signal fast and trustworthy