Software Engineer, Compute Infrastructure
OpenAI, San Francisco +3
The role
We are looking for engineers who want to build the compute platform behind OpenAI's research and products. You may not be the strongest in low-level systems, high-performance computing, distributed infrastructure, reliability, CaaS, agent infrastructure, developer platforms, tooling, or the user experience around infrastructure. What matters is that you can reason carefully about complex systems, write durable software, and raise the quality and velocity of the people around you.
Depending on your background and interests, you might work close to hardware, close to users, on CaaS and agent infrastructure, or on the control planes and data planes in between. You could help bring new supercomputing capacity online, optimize training workloads from profiler traces and benchmarks, improve NCCL and collective communication behavior, reason about GPUs, NICs, topology, firmware, thermals, and failure modes, or design abstractions that make heterogeneous clusters feel like one coherent platform.
We do not expect every candidate to have worked at every layer. Some engineers will go deep on systems performance, kernel or runtime behavior, large-scale networking protocols, RDMA, NCCL, GPU hardware behavior, benchmarking, scheduling, or hardware reliability; others will make the platform more usable through APIs, tools, workflows, and developer experience. The common thread is strong engineering judgment and excitement about making enormous compute systems faster, more reliable, and easier to use.