DevOps Engineer
Colonist, Any Location
The role
Most apps scale by splitting users apart. We can't. Players share one live game state. Every lag spike is felt mid-game. One viral video can 10x our traffic overnight. Your job: absorb 100k CCU without dropping a single game.
You will own the infrastructure behind every game session: clusters, deploys, databases, the edge, and the path from merge to production. You will make our infra knowledge shared, so no system depends on one person.
What you will do
- Own the stack behind every game: game, matchmaking and lobby servers on Kubernetes
- Manage cluster and cloud resources as code in Terraform
- Scale servers up and down with live traffic. Pay for players, not idle machines
- Ship updates often, without kicking players out of live games
- Keep terabytes of game data and replays fast and cheap. PostgreSQL, Redis, NATS under real load
- Defend the edge from bots and attacks. Cloudflare, rate limiting, Turnstile, R2.
- Own observability across Sentry and New Relic. Consolidate monitoring and close the gaps