- BS, MS, or PhD in Computer Science, Computer Engineering, or related field, or equivalent experience.
- 12 + years of relevant software development experience.
- Strong production programming skills in Rust and C/C++, with deep understanding of Rust ownership, lifetimes, traits, generics, concurrency, and unsafe code.
- Experience developing systems libraries, runtime components, and developer-facing APIs.
- Practical knowledge of foreign-function interfaces and integrating Rust with C/C++ software.
- Solid understanding of systems software concepts, including performance, concurrency, and API design.
- Experience with parallel, heterogeneous, or GPU programming.
- Experience contributing to production or open-source software, including testing, profiling, benchmarking, packaging, and code review.
- Ability to work independently, define scope, and drive complex projects to completion.
- Strong written communication skills and ability to work effectively in large, multi-language codebases (Rust, C/C++, build systems, toolchains, CI).
Ways to stand out from the crowd
- Strong understanding of CPU/GPU architecture and performance optimization, with hands-on experience in GPU-accelerated stacks (CUDA C++/Python, PyTorch, JAX, Numba, CuPy, or similar).
- Proficiency with modern C++ and GPU libraries such as Thrust, CUB, and libcudacxx.
- Experience with compiler infrastructure and tooling, including LLVM, Clang, or MLIR.
- Experience designing safe Rust abstractions over low-level or asynchronous systems, including exposure to Python interoperability.
- Demonstrated interest in developer tools, library design, and improving developer productivity
Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are: 224,000 USD – 356,500 USD for Level 5; and 272,000 USD – 431,250 USD for Level 6.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until November 3, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.