- Bachelor's, Master's, or Ph.D. in Computer Science, Computer Engineering, a related field, or equivalent experience.
- 5+ years of relevant work or research experience in compiler development, language design, or GPU code generation.
- Deep expertise in the Rust programming language, including a strong grasp of compiler internals (rustc), Rust MIR, procedural macros, and Rust's borrow-checker/lifetime model.
- Hands-on experience with compiler infrastructures, intermediate representations (IRs), and code generation (such as LLVM IR, MLIR, or custom IR systems).
- Solid understanding of parallel programming models, GPU architectures, and CUDA programming.
- Strong software design skills, including debugging, profiling, and benchmarking compilers and GPU kernels.
- Ability to orchestrate agents for product requirement design, architecture, code development, testing, code review, and issue triage.
- Ability to work independently, define project goals and scope, and drive complex compiler-engineering efforts from research to production.
Ways to stand out from the crowd
- A track record of contributing to the Rust compiler (rustc), Cargo tooling, or open-source Rust-to-GPU projects.
- Experience building custom compiler front-ends, AST translators, or JIT engines.
- Familiarity with MLIR or other extensible compiler frameworks.
- Deep proficiency in low-level GPU programming, including the use of modern hardware features (e.g., Tensor Cores, warp-level shuffles, or asynchronous transfer pipelines).
- Experience designing Domain-Specific Languages (DSLs) or tile-based programming abstractions for tensor processing.
With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for programming languages and systems technology, we want to hear from you.
Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary range for this position is 152,000 USD – 241,500 USD.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until November 3, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.