Staff Software Engineer - Computer Vision
Array Labs, Redwood City, CA
The role
As a Staff Software Engineer for Computer Vision, you will develop and deploy across all of Array's 3D processing capabilities, including our photogrammetry and radar reconstruction pipelines. The work spans computer vision algorithms and production engineering: you should be equally comfortable reading a paper about unfamiliar algorithms, and shipping new capabilities as production-quality software. The position will work closely with 3D reconstruction scientists, radar algorithms engineers, and product engineers.
What you will do
- Productionize and continuously improve Array's photogrammetry and radar image formation pipelines using industry best practices.
- Step into individual pipeline stages – bundle adjustment, dense matching, point cloud generation, geometric refinement, geo-referencing — to improve accuracy, robustness, and throughput.
- Develop and optimize database schemas and storage solutions for managing large-scale 3D geospatial data.