Senior/Staff Software Engineer, Agent
Embedding VC, San Francisco Bay Area
The role
We're hiring a senior or staff engineer to lead the agentic architecture behind OpenArt's next generation of creative products, starting with Director β which lets anyone "vibe direct" a multi-minute cinematic video by chatting with AI. You'll own the agent infrastructure that pushes experiences like this further: longer-horizon planning, tool use across multiple model vendors, memory across sessions, sub-agent orchestration, and the harness that keeps all of it reliable in production.
This isn't a research role β it's a product-and-systems leadership role. You'll define the architecture of the agent harness (tool use, context engineering, multi-step planning, orchestration, evaluation), set the engineering standards the team builds against, and stay hands-on: building the MCP servers and CLI tooling around it, and shipping the frontend experiences on top of it. You'll work directly with the founders and design to turn "what should this agent be able to do" into a system that actually does it β reliably, at scale β and you'll be the technical voice that decides how.