Software Engineer, Agent
Embedding VC, San Francisco Bay Area
The role
We're hiring engineers to build the agent layer behind OpenArt's next generation of creative products, starting with Director β which lets anyone "vibe direct" a multi-minute cinematic video by chatting with AI. You'll be building the agent infrastructure that pushes experiences like this further: longer-horizon planning, tool use across multiple model vendors, memory across sessions, and the harness that keeps all of it reliable in production.
This isn't a research role β it's a product-and-systems role. You'll build on and extend the agent harness (tool use, context management, multi-step planning, evaluation), develop the MCP servers and CLI tooling around it, and ship the frontend experiences that make all of it feel effortless rather than technical. You'll work closely with the founders, the agent team, and design to turn "what should this agent be able to do" into a system that actually does it β reliably, at scale.
What you will do
What You'll Do
- Build and extend the agent harness that powers OpenArt's conversational and autonomous creative workflows: tool use, context/memory management, multi-step planning, and sub-agent orchestration.