Research Engineer, Multimodal Data
Eventual, San Francisco
The role
As a Research Engineer on the Visual Understanding team, you'll own the layer that makes petabytes of video queryable by content. Physical AI teams have raw footage, lidar, radar, and sim outputs scattered across object stores with no way to find what they need without weeks of human annotation. We change that economics: we run vision-language models over every clip in a corpus along axes the customer cares about (gripper type, failure mode, object class, scene, motion density), so a researcher can ask "left-arm grasp failures on deformable objects" and get a curated dataset in minutes.
You'll define the roadmap for our visual understanding capabilities, train and select the models that make corpus-scale annotation tractable at single-digit cents per hour of video, and build the rich datasets that go on to train customer models. This is a research engineering role — meaning you'll read papers and run experiments, but you ship to production and your work is judged by what it does for customer training runs.