GPU Software Engineering Intern
Intel, Poland, Gdansk
The role
Do you want to join a team that creates technologies pushing the boundaries of innovation in GPU compiler? Is how you work as important to you as what you do? We keep looking for better and more convenient ways of working, so that our work has the biggest impact. This is a marathon, not a sprint: keeping our team members energized and enjoying their work is a must.
We are looking for a GPU Software Engineering student who is eager to learn new things and new ways of working. You will work on the newest Intel graphics technologies, developing tools for shader compiler validation and debug.
What you will do
- Develop new features and tools in Python
- Help enable upcoming Intel GPUs, often before the silicon is available
- Write unit tests and take part in code reviews and CI
- Propose and build improvements to our tools and ways of working
You will have a dedicated mentor who will help you understand our working environment and develop needed skills.