Sr. Product Manager, Studio
Higharc, Remote (New York City, NY) +3
What you will do
- Own the vision, roadmap, and execution for Studio's authoring workflow: 2D and 3D editing through plan, elevation, and option management at catalog scale.
- Run discovery with drafters and the internal teams who live in Studio daily, watching how they work, not collecting requests off a call.
- Partner with Studio Engineering and Building Generation on the API surface between the building model and Studio's interaction and rendering systems.
- Set the quality thresholds a design tool lives on for interaction latency, geometric correctness, and undo integrity, then hold them when schedule pressure says otherwise.
- Own the metrics: activation and time-to-first-plan for a new drafter, then authoring throughput, plan reuse, and model correctness.
- Set direction for how Studio opens to estimating, purchasing, and sales personas without degrading the drafter's workflow.