Software Engineer, Dev Velocity (all levels)
Render, Remote: United States +1
The role
As a Software Engineer on Developer Velocity, you'll design and build the internal platform, tooling, and automation that lets every Render engineer move quickly and safely. You'll drive changes in our local development environments, CI/CD pipelines, test infrastructure, and the metrics we use to understand and improve how we ship. You'll work across the entire engineering org, identify where friction lives, and remove it, measurably.
What you will do
- Improve speed and reliability of early change feedback
- Invest in build and dependency tooling, caching, incremental builds, and monorepo ergonomics, to keep iteration tight as the codebase grows.
- Accelerate our CI/CD pipelines – cutting build, test, and deploy times while keeping the path to production safe and reversible.
- Make our test suites fast and trustworthy: parallelization, smart test selection, flaky-test detection, and better local/preview environments built on the same primitives our customers use.