Software Engineer — Fleet
Specter, San Francisco
The role
We are looking for a Software Engineer to lead the architecture and operation of our fleet management, deployment, and recovery systems. Every device we field operates over a long-range wireless link and must remain fully resilient without physical intervention—making fleet reliability a core distributed systems problem.
We are seeking a strong candidate with hands-on experience building software for physical devices and a clear engineering perspective. The core workflow centers on three main pillars: self-testing devices that continuously report status, reliable software deployment pipelines with verified delivery, and a unified control plane providing real-time operational visibility. In this position, you will be responsible for architecting and implementing these core systems end-to-end.
To support these capabilities, our tech stack spans Rust for systems, C on embedded hardware, NixOS for system images, Python for fleet services, and TypeScript for the control plane. We are looking for an engineer eager to work across all of these layers to ensure our control plane seamlessly reflects and manages device state in the field.