Staff Systems Software Engineer
Thatgamecompany, Remote - US
Thatgamecompany, Remote - US
Remote US & Canada
Most engineering roles at Thatgamecompany ship features to players. This one ships velocity and quality to engineers. Cloud, Gameplay Backend, and Cross-Platform Backend build the services and features the game runs on; you build the systems that prove that work is correct, fast, and ready — before it reaches players. You will build the systems that prove the gameplay feature works — at scale, on every device, on every commit — and the infrastructure that lets a hundred engineers find that out in minutes instead of days.
If it runs in production, another team owns it. If it exists to test, measure, or accelerate what those teams build — test harnesses, load/chaos infrastructure, device labs, build/GPU clusters — you own it. Your output is the studio's velocity and the game's quality floor.
Preferred Skills
Mobile device farm operation, Android/iOS build and profiling toolchains, GPU cluster scheduling (Slurm, K8s device plugins, MIG), game engine internals/engine-level test automation, deterministic simulation/replay testing, live service game experience (or SaaS/PaaS/XaaS equivalent), Windows administration, Ansible, TypeScript/Java/Kotlin/Swift, hybrid/multi-cloud management
We look forward to meeting you!
Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $162,500 USD to $219,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices. Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.
Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area.
That's No Moon EntertainmentLos Angeles or Remote +1
$161K–$187K / yr
Posted 6 days ago
MetaNew York, New York
$184K–$257K / yr
Posted 17 days ago
checked 5 days agoSkyBox LabsBurnaby, British Columbia
$125K–$170K / yr
Posted May 1, 2026
Pay not posted
Posted Mar 27, 2026
That's No Moon EntertainmentLos Angeles or Remote +1
$100K–$135K / yr
Posted 2 days ago
teamLFGUnited States, Remote +1
$172K–$259K / yr
Posted Sep 29, 2026
Source: the Thatgamecompany Ashby job board. We last checked this job 49 min ago. We first saw it 5 days ago. A job on a job board does not always mean that the team interviews people now. We found this job board in a public list. We did not yet compare it with the careers page of the company.
No one has reported an interview at Thatgamecompany yet. Did you interview there? Add the questions.
This base pay is below the median for staff software engineering jobs that are remote in the US.
We compare the middle of each posted range. This is base pay as posted. The group does not include this job.