iOS Engineer
Trove, New York
The role
Located in NYC (3 days in office)
In this role you'll own iOS end to end, including the architecture, standards, and full product surface. You’ll decide how core systems are built so they hold up long term, then build engaging features and experiences to keep our users coming back every day. This isn't just implementing other people's ideas: you’ll work closely with the founding team to shape what a feature should be, often starting from an idea that isn’t fully formed yet, then carry it through implementation.
Much of that work is detailed animation and interaction with a strong emphasis on design; we care deeply about the user experience and how things look and feel. Ultimately you'll have a lot of influence over how our product evolves and a heavy hand in shaping what Trove becomes. This is a leadership role but you won't manage a team, you'll operate as an IC and stay very close to the work.