Technology Engineer (Retro Studios)
Nintendo , Austin, TX
What you need
- Expert-level proficiency in C++ and strong software engineering fundamentals, including data structures, algorithms, multithreaded programming, and systems design.
- Deep expertise in one or more core engine domains such as physics, animation, memory systems, rendering, audio, networking, tools, or content pipelines.
- Proven experience architecting and delivering large-scale game systems and technologies for AAA titles.
- Strong understanding of modern CPU, GPU, memory, and storage architectures, along with performance optimization techniques.
- Demonstrated ability to diagnose and resolve complex technical problems spanning multiple systems and disciplines.
- Experience driving technical initiatives and influencing engineering direction across teams.