Software Engineer, Engine Infrastructure
Roblox, San Mateo, CA
The role
We're looking for an outstanding engineer to join our Engine Infrastructure Team. As an engineer on our Systems team, you will have an immediate impact on the building blocks of Roblox itself. The software you build is a very large application that empowers our global community of 2M+ developers to push the boundaries of interactive gaming. Your work will touch every part of the engine, from threading and memory management to physics and scripting.
If you enjoy working on C++ software and have a passion for working on high-performance real-time applications alongside experienced and passionate engineers, you will be right at home on our growing Game Engine team.
What you will do
- Develop engine code in C++ for sub-systems critical to the Roblox game engine
- Work on sub-systems that handle data syncing between server and client, game-aware data streaming, and harmonizing resource usage to ensure gameplay works on various devices with varying CPU and memory capabilities