- BS, MS, or PhD in Robotics, Computer Science, Electrical/Mechanical Engineering, or a related field (or equivalent experience).
- 12+ total years of relevant industry experience building robotics or robotics-adjacent systems, including 3+ years leading, mentoring, and managing engineering teams.
- Robotic arm depth. Hands-on expertise with robotic arms, manipulation, and physics from grasping, motion planning (across both numerical optimization and sampling-based approaches), and control (including force/impedance and contact-rich control) to perception-guided manipulation.
- Accelerated compute. Working understanding of GPU-accelerated computing and modern ML infrastructure, and how to architect robotics software to take advantage of it (CUDA, PyTorch, GPU-accelerated simulation, edge inference).
- Partner and developer interface. Demonstrated ability to work directly with external partners, customers, and developer communities and to translate their needs into roadmap and shipping product.
- Technical credibility. Strong software engineering fundamentals (modern C++ and Python) and the ability to engage substantively in technical and architectural decisions with your team.
Ways to stand out from the crowd
- Industry leadership and fluency. Experience building manipulation or industrial automation products at an established robot-arm company or manipulation startup, and a strong understanding of the product landscape including use cases, the integrators, and the platforms from leading vendors.
- Hardware-agnostic platforms. A track record building developer-facing or low-code platforms and tooling that abstract across multiple robot-arm brands and make manipulation accessible to non-experts.
- Learned manipulation. Deep experience with imitation learning, reinforcement learning, sim-to-real transfer, or manipulation foundation models, and shipping learned policies onto real hardware.
- Ecosystem & OSS. Contributions to ROS 2, ros2_control, MoveIt, or the broader robotics open-source and standards community.
- Founder / 0-to-1 instincts. Experience starting or scaling a product or team from the ground up and operating with speed in ambiguous, fast-pace problem spaces.
Manipulation is one of the defining unsolved problems in robotics, and NVIDIA is uniquely positioned — across simulation, foundation models, and accelerated compute — to solve it at platform scale. You’ll lead a team that the entire robotics industry builds on, and your work will show up on factory floors and in warehouses around the world!
Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are: 272,000 USD – 431,250 USD for Level 4; and 320,000 USD – 488,750 USD for Level 5.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until November 3, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.