Senior Software Engineer — WPT Home (Full-Stack)
Bellota Labs, Redwood City, CA
What you will do
- Ship end-to-end features spanning the Unity/C# client and backend game services — from table UX and mini-games to the APIs and real-time state behind them.
- Improve client performance and stability for multi-tabling on desktop and mobile (memory, frame budget, thermals, reconnect/resync).
- Design and evolve real-time, low-latency services for gameplay: table state, matchmaking, tournament flows, wallet/ledger, and event streaming.