Software Engineer - 3D Graphics
FortyFive, Mountain View
What you will do
- Implement real-time rendering systems using modern graphics techniques
- Build web-based 3D visualization tools using WebGL/Three.js
- Integrate neural rendering methods (3DGS, NeRF) into production pipelines
- Optimize rendering performance for large-scale scenes and parallel execution
- Collaborate with ML researchers on generative 3D content
What you need
- 3-5 years of graphics programming experience
- Strong skills in WebGL, Three.js, or similar web graphics frameworks
- Understanding of 3D math: transforms, projections, spatial data structures
- Experience with shader development and GPU programming
- Familiarity with modern rendering techniques