GPU Runtime and System Software Engineer - Fellow
Advanced Micro Devices, Inc, San Jose, California
The role
We are looking for a Fellow to design, develop, and optimize GPU runtime and system software, identifying and evaluating new technologies, driving innovation, and collaborating across AMD teams and with customers from early GPU product architecture definition to production. THE PERSON: We are looking for a talented and motivated GPU software architect with broad and deep experience in compute and machine learning software development on GPU.
The ideal candidate is a technical powerhouse with a proven track record of solving complex GPU runtime and system problems, especially in modern data centers with large scale deployments of GPUs for AI/ML and HPC workloads. KEY RESPONSIBILITIES: Provide deep technical leadership and guidance for GPU runtime and system features and technologies, optimizing across the entire AI software stack. Collaborate with hardware and software architects from early architecture concept to product deployment.