Research Engineer - 3D Reconstruction
SpAItial, London +1
The role
We’re seeking a Research Engineer to push the quality of our 3D reconstruction. You should have command of the latest scene representations, such as Gaussian splats and radiance fields, and of reconstruction methods across the full range, from per-scene optimization to feed-forward models. We are looking for someone who knows the field well enough to choose the right representation and method for a problem, build it, and then make it better. This is a hands-on role for an engineer with deep reconstruction knowledge and strong coding skills.
What you will do
- Advance the quality of 3D reconstruction, from research ideas to working methods.
- Work across the full range of reconstruction problems, including geometry, appearance, materials and lighting, sparse or incomplete observations, dynamic scenes, and large-scale environments.