Software Architect, GPU System
ByteDance, San Jose, California
The role
You will lead the technical strategy and cross-functional delivery of the low-level GPU software stack for data-center computing. You will connect accelerator architecture, firmware, kernel drivers, runtimes, communication, telemetry, and fleet reliability into a coherent roadmap. This is a hands-on individual-contributor role: you will make architecture decisions, guide engineers, review critical implementations, and resolve system-level issues without assuming hiring or performance-management responsibilities.
The team
We are a systems software team building the foundational software for large-scale compute platforms. We work at the hardware/software boundary across the Linux kernel, accelerators, storage, firmware, and platform validation. We value rigorous engineering, clear interfaces, measurable performance and reliability, and upstream collaboration where appropriate. The team partners closely with hardware, architecture, product, validation, and production engineering groups to move new capabilities from design through dependable deployment.